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Creating Test Plans Saved Me from Getting Fired
I used to despise creating test plans. Honestly, the thought of it would make me want to curl up in a ball and pretend I was on a beach somewhere far away. To me, they were like chains that shackled my creativity — a rigid checklist that demanded detailed precision in a way that felt… stifling. It wasn’t just me; I’m pretty sure most of my colleagues felt the same way. Test plans were part of the job, but never the part we looked forward to.
But then, one day — everything changed.
It was a Tuesday morning, the kind where coffee was the only thing keeping me upright, and a new client project had just landed in our laps. The requirements seemed simple enough — clear, precise, or so I thought. A new feature, some basic functionality testing, a few tweaks, and we were good to go. Easy, right?
Wrong.
The first meeting with the client was like something out of a horror movie. The room was filled with the usual suspects — devs, product managers, and of course, the client.
We started with a typical “Here’s what we want” scenario, but the moment the client opened their mouth, I could sense it: the shift. It began with small, subtle changes — like the beginning of a storm on the horizon.
“We need to tweak the UI,” they said, “but we’re also…